Free Video Games For January 2019

With the new month here, PlayStation and Xbox have finally put out their free titles for the month. You will have to own PS Plus or Xbox Live subscription to add these titles to your library. You can see the full list below:



PS Vita

Xbox One

Xbox 360


Video Game Releases: 12/18

The last week of game releases before Christmas is here. PlayStation is getting the new Warhammer game finally after being on Xbox and PC for a couple of months. But other than that, Xbox and PlayStation have no big releases.  Nintendo is upping their game with a lot of titles this week, although they are not big name releases. See this list below:

December 18th

  • Warhammer: Vermintide 2 (PS4)

December 20th

  • Nightshade (Switch)
  • Guess the Character (Switch)
  • Funghi Explosion (Switch)

December 21st

  • Cloud & Sheep 2 (Switch)

December 24th

  • Pipe Push Paradise (Switch)
  • Omega Strike (Switch)
  • Digerati Indie Bundle: INK & HackyZack (Switch)
  • Blacksea Odyssey (Switch)

December 25th

  • Dec. 25 – Abyss (Switch)

Fortnite v6.31 Patch Notes

The last week of Season 6 is finally here. Finish up your Challenges before it is too late.  See the last patch of the Season below:

Battle Royale

Limited Time Mode: Team Rumble

Two large teams fight for the Victory Royale in an action-packed mode where the first team to get 100 eliminations wins!

Mode Details

  • Two teams of 20 players.
  • Players will respawn after 5 seconds when eliminated, keeping their inventory.
  • Eliminated players spawn a random type of ammo upon elimination, as well as a random stack of either 120 Wood, 90 Stone, or 60 Metal materials.
  • Only Uncommon weapons (or better) are available.
  • The first team to 100 eliminations wins.

Weapons + Items

  • New Epic and Legendary Pump Shotgun
    • 105 / 110 maximum damage
    • Available from floor loot, chests, Supply Drops, and Vending Machines.
  • Shotguns will now always apply at least 3 pellets worth of damage if only 1-2 pellets hit the target.
    • NOTE: Bonus pellets can never be critical hits.
  • Pump Shotgun maximum damage and fall-off changes.
    • Pump Shotgun maximum damage increased from 80 / 85  to 95 / 100
      • Pump shotguns will do higher damage in shorter range buckets but damage falls off quicker. This means you’ll do more damage to closer targets but less damage to farther targets.
  • Added Stink Bombs to Supply Drops
  • Removed Double Barrel Shotguns from floor loot
  • Mounted Turret
    • Adjusted Mounted Turret collision to make it easier to land shots against anyone occupying it.
    • Removed the ability to repair the Mounted Turret
    • Fixed players being able to clip into turret barrels and get stuck.
    • Supply drops will automatically open if landing on a Mounted Turret
    • Drop rate reduced from 1.719% to 0.915%

Bug Fixes

  • The Mounted Turret can no longer fire through its own floor.
  • Fixed an issue with players not having an audio cue while gliding after respawning.
  • Fixed an issue with Chiller effects not applying properly to players’ feet.


  • Reduced the in-air speed when using the Glider Redeploy feature in supported game modes.
  • Added functionality that allows the placement of map markers in the world without needing to go into the fullscreen map.
    • You’ll be able to look at a position in the world and use the “Place Marker” keybind to place a map marker. This command will only be available by default while in Combat Mode.
    • This command is defaulted to Left on the D-pad for controllers and the Middle Mouse button for PC and Mac.
    • For Mobile players, this command will be bound to an optional button in the HUD Layout Tool.
  • Added the ability to pick up and throw back Dynamite with a lit fuse.
    • To throw the Dynamite with a lit fuse, get near it and use the interact key.

Bug Fixes

  • Increased the Dynamite explosion height against players from 192 units to 300 units.
    • This was done to prevent players from being able to jump over the explosion area on flat ground without taking damage.


  • New Tournament: Alchemist Pop-Up Cup
    • Pop-Up Cups are tournaments testing temporary, Limited Time Modes. Alchemist will continue our testing of several gameplay adjustments and may differ day to day.
    • Initial Mode Settings:
      • A material cap of 500 Wood, 500 Stone, 500 Metal
      • Harvesting Rate Increased by 40%
      • +50 Health on Eliminations
      • Storm Surge
        • If a certain amount of players are remaining by the time the Storm finishes closing, a Storm Surge will activate. This periodically deals damage to players who have the least amount of damage dealt during the match.
          • Circle 1: 60 Players Remaining
          • Circle 2: 44 Players Remaining
          • Circle 3: 30 Players Remaining
          • Circle 4: 20 Players Remaining
          • Circle 5: 16 Players Remaining
          • Circle 6: 14 Players Remaining
          • Circle 7: 12 Players Remaining
          • Circle 8: 6 Players Remaining
          • Circle 9: 2 Players Remaining
  • Your highest score or pin during any event session will now be displayed on the tournament poster in the Events tab.
  • Pins will now reflect tournament colors on the Event Details screen.

Bug Fixes

  • Fixed an issue where players would receive points during warmup island which would be later removed.


  • Improvements to level streaming performance on Xbox One and Switch (improving building load times during skydiving)


  • Player in-air falling audio cue volume has been increased.
  • The Mounted Turret overheat audio loop volume has been reduced.

Bug Fixes

  • Fixed an issue where the Glider in-air audio cue wouldn’t play for players who glide in after respawning.


We’re excited to announce that for a limited time we’ll be offering Gifting with the release of our v6.31 update! This initial gifting period will last one week after the release of the update.

Bug Fixes

  • Fixed a crash on Nintendo Switch that occasionally occurred when logging in for the first time.

Art + Animation

Bug Fixes

  • Fixed an issue where player nameplates disappear after scrubbing a replay.


  • 60 FPS is now available on the following devices:
    • Iphone XS
    • Iphone XS Max
    • Iphone XR
  • Map Marker button added to the HUD Layout Tool

Red Dead Redemption 2 Online Dates Announced

The publisher Rockstar has announced that the online portion of Red Dead Redemption 2 will be coming to all players by this Friday.

Starting today, players that own the Ultimate Edition of the game will get access online. Players that played on launch day will be able to join on Wednesday. If you played it during the first weekend, you will have access on Thursday. If you don’t meet any of the previous marks, then you will be the last in starting Friday.

While the exact times haven’t been announced, this is still exciting news for everybody. As some may remember, they tried a global launch of GTA V Online and failed massively. Servers were unplayable for a couple of weeks and even still today, gamers are faced with long load times. This delayed release will hopefully solve some of these problems.

This will also be the first time we will see the costs of in-game items. Rockstar is known for milking their games by adding expensive items that either need a long grind for in-game money or require a real-life purchase of in-game money. Hopefully they have fixed this issue as well. Many users found the payouts weren’t as rewarding as they should’ve been.

Hopefully they allow the lasso in this version of online as well.

Video Game Releases: 11/20

Battlefield V has finally come out for all this week.  While some missed out by not buying the deluxe version, you can now make up for that lost time.  Another big console release this week is Warframe.  It’s been out for awhile on every console, so we will see how it turned out on the Switch. It’s also free to play. Check out the list below for the big releases this week:

November 20th

  • Battlefield V (PS4, Xbox One, PC)
  • Warframe (Switch)
  • Wreckfest (PS4, Xbox One)
  • Farming Simulator 19 (PC, PS4, Xbox One)
  • Jurassic World Evolution: Secrets of Dr. Wu DLC (PC, PS4, XBO)
  • Spider-Man PS4: Turf Wars DLC (PS4)

Free Xbox/PlayStation Games In October

With the monthly competition between Sony and Microsoft for subscriptions, both companies try to give gamers what they want.  For Microsoft, the release of Battlefield V comes out in November, so having Battlefield 1 as a free game will no doubt bring more gamers to Xbox this month.

Sony’s marketing for this month is a little out of place time-wise.  Friday the 13th is a horror game associated with the October month, so technically they’re only a few days late. Laser League is a smaller game, but so simplistic that it is hard to put down.

Check out the list below:

Xbox One:

  • Battlefield 1
  • Race the Sun

Xbox 360:

  • Assassin’s Creed
  • Dante’s Inferno


  • Friday the 13th: The Game
  • Laser League


  • Master Reboot
  • The Bridge

PS Vita

  • Rocketbirds 2: Evolution
  • 2064 Read Only Memories

PlayStation Classic Release Update

Earlier this year, Sony announced the PlayStation Classic.  You can find the initial write-up about it here. Today, Sony has announced the full list of games included as follows:

  • Battle Arena Toshinden
  • Cool Boarders 2
  • Destruction Derby
  • Final Fantasy VII
  • Grand Theft Auto
  • Intelligent Qube
  • Jumping Flash
  • Metal Gear Solid
  • Mr Driller
  • Oddworld: Abe’s Oddysee
  • Rayman
  • Resident Evil Director’s Cut
  • Revelations: Persona
  • Ridge Racer Type 4
  • Super Puzzle Fighter II Turbo
  • Syphon Filter
  • Tekken 3
  • Tom Clancy’s Rainbow Six
  • Twisted Metal
  • Wild Arms

This console will come out on Dec. 3rd for $99.99 and will include two controllers. Initially, many were worried that the titles announced earlier would be the big ones followed with a bunch of the smaller titles.  This list should put a lot at ease.

Fortnite v6.20 Patch Notes

Long live getting fall kills.  They’re now testing a feature where gliders can be re-deployed over 10m high, similar to the Soaring 50’s Mode earlier this year. Read more below, courtesy of Epic:

Limited Time Event: Fortnitemares

The Cube strikes back, bringing Fortnitemares to Battle Royale! Drop in and discover what the Cube has unleashed.

What’s New?

  • Cube Fragments spawn Cube Monsters! Drop in and discover the different types.
    • Large Cube Fragments are found near corrupted areas of the island.
    • Small Cube Fragments are created randomly throughout the match.
  • Cube Fiends, Brutes, and Fragments all have a chance to drop loot.
  • Defeating a Cube Fiend or Brute will grant a small amount of shield.
    • Eliminating a Cube Fiend will grant +3 shield
    • Eliminating an Elite Cube Fiend will grant +5 shield
    • Eliminating a Cube Brute will grant +10 shield
    • Eliminating an Elite Cube Brute will grant +15 shield
    • Eliminating a Mega Cube Brute will grant +20 shield
  • Fiend Hunter Crossbow added. Fortnitemare Limited time weapon.
    • Available in Epic variant.
      • 40 base damage
      • 1.8 shots per second.
      • 4x damage against Fiends
    • Seven Arrow magazine size, unlimited ammo.
    • Can be found from floor loot, chests and Vending Machines.


New Port-A grenades are now available in Vending Machines at the southern edge of Loot Lake. The Port-A-Challenge set includes the Building Challenge, Obstacle Course, and Firing Range minigames. There’s four of each type with varying difficulty.

The Spiky Stadium makes a return with a brand new respawn system and Vending Machines to provide all the necessary grenades. Finally, there’s the Port-A-Pirateship mini-game. This grenade spawns a re-creation of the minigame shown off by SXVXN!

  • Port-A-Challenge
    • Obstacle Course
      • Collect the tokens and avoid the obstacles while honing your building skills.
    • Building Challenge
      • Build the structure as fast as possible.
    • Firing Range
      • Take out as many dummies as you can within the time limit.
  • Spiky Stadium v2
    • Once inside the new Spiky Stadium, players will respawn at designated spawn points inside the playspace.
    • Vending machines provide grenades and Traps to allow you to customize your play.
  • Port-A-Pirateship
    • A re-creation of the minigame shown off by SXVXN.
    • Spawns two large wooden Pirate ships.
    • The minigame will split players into two teams, with the goal of destroying the other team’s ship.
  • Port-A-Pirateship Ironclad Edition
    • Spawns two large metal Pirate ships.
    • Grenades and Rockets are provided for maximum destruction
  • New Vending Machines have been added across the map to provide more Traps and weapons.
  • A new respawn button has been added to the in-game player menu.

Weapons + Items

  • Six Shooter added.
    • Available in Uncommon, Rare and Epic variants.
      • 34 / 36 / 38 base damage.
      • Shoot from the hip for faster fire rate, or trade rate of fire for precision by aiming down the sight
    • Uses Medium Ammo.
    • Can be found from floor loot, chests and Vending Machines.
  • The Rocket Launcher is now the Pumpkin Rocket Launcher.
    • This is a visual only change.
  • Hand Cannon balance changes.
    • Increased damage to structures.
      • Epic – From 79 to 150
      • Legendary – From 83 to 157
    • Increased minimum long-range body shot damage.
      • Epic – From 30 to 50
      • Legendary – From 31 to 52
    • Increased minimum long-range head shot damage.
      • Epic – From 60 to 100
      • Legendary – From 62 to 104
  • Stink Bomb
    • Increased chance to find from floor loot from 0.27% to 0.47%
    • Increased chance to find from Chests from 2.37% to 4.08%
  • Increased the chance of getting an explosive weapon from Chests from 3.06% to 3.35%
    • Decreased the chance of getting a Grenade Launcher from 1.35% to 0.91%
    • Increased the chance of getting a Rocket Launcher from 0.83% to 1.12%
  • The Port-a-Fortress has returned and can be looted in-game.
  • The Guided Missile has returned and can be looted in-game.


  • The Glider Redeploy functionality that’s available in the Soaring Limited Time Modes can now be used in all game modes. Help us test this feature and let us know what you think.
    • When in mid-air and greater than 10m up, press Jump to deploy your glider.
  • Weapons now reload upon respawn in modes that keep the player’s inventory.
  • Storm Changes
    • Wait time for phase 3 has been reduced from 120 seconds to 90 seconds.
    • Wait time for phase 5 has been reduced from 70 seconds to 50 seconds.
    • Late game moving circles will now immediately begin traveling to a new location after it reaches its current destination.
    • Storm’s maximum damage has been reduced from 10 to 8.
    • The final circle now moves and shrinks at the same time.
  • Players will now take 2 damage per second while in the Down But Not Out state instead of 2 damage every 2 seconds.
    • Maximum time in the DBNO state reduced from 100 seconds to 50 seconds if no friendly player attempts to revive you.

Bug Fixes

  • Removing ability to rocket ride Quad Launcher rockets.
    • Fixes streaming issues on low-end iOS devices.


  • Added unique sounds when cycling through Traps.
  • Removed the in-air audio cue for Gliders that belong to friendly teammates.
  • Reduced volume of Dark Viking glider.


  • Your name now always appears at the top of your squad list in-game.

Bug Fixes

  • When a Challenge bundle is delayed, it will now display as “Coming Soon” rather than “Unlocking in 0 seconds.”
  • Chain quests in the Challenge bundles now show the current quest number in the chain over the total number of quests in the chain.
    • Example: 1/2, 2/3, etc.

Art + Animation

  • New variants added to the Musha and Hime Outfits that are part of the Bushido set.
    • No Challenges are needed to unlock these variants. If you own the Outfits they will be automatically unlocked.

Bug Fixes

  • Pets no longer get stuck floating in the air after their owner drives a vehicle off a jump.
  • Fixed Quadcrasher Jump Trick animation displays.
  • Changes in other players’ aim and view directions are now smoother, both in-game and during replays.


  • Better handling of larger memory Android devices (6 GB+)
  • Custom HUD Layout users can now toggle the visibility of buttons across Combat/Build modes.
    • Red – Hidden
    • Green – Visible
    • Blue – Does not affect visibility
    • Buttons will only be shown when they are relevant to the player, even when set to “visible”.
      • Example: Buttons shown while holding a weapon will only be shown on screen while a weapon is being held.
  • The Combat/Build quickbar is now resizeable within Custom HUD Layout.
    • This includes extra buttons.
  • Players can now edit structures while in combat mode while holding any weapon.

Bug Fixes

  • The first weapon picked now properly equips automatically.

Fallout 76 B.E.T.A Review

As a big Bethesda fan, when they announced Elder Scrolls Online (ESO), I pre-ordered right away. What I got when it released was a 10 min. play time before the servers went down.  I checked in with it every day that week and found it was very spotty if I’d get in and a lot of lag if I did get in.  They have greatly improved that game to where it’s enjoyable now, but its reputation was really damaged from the start.  So saying that, when I pre-ordered Fallout 76, I expected the beta to act like the launch of ESO.  To my surprise, I was drastically wrong.

The website announced the beta would open at 7 PM EDT last night.  Eagerly, I texted my friend to hop on early to make sure we both got in before the servers got full.  I loaded up the game a good 10 minutes before the start to get to the front of the line.  What I saw was that there was no line and I got to play an extra few minutes early.  The game was already off to a good start.

After I created my character, it walks you through a mini-tutorial quest as you exit the vault.  There are plenty of things you can pick up along the way, such as holo tapes, apparel, etc.  Once I got out, I was able to join up with my friend in his server and we explored the world together.  Everything loaded fine and didn’t have many issues.

Some of the issues that came up as we played ranged from minimal to game-breaking.  The minor issues were things such as we couldn’t find stuff like our photo gallery and challenges.  To do this, we eventually found that you have to press the start, then LB to access another menu through the map.  Previous installments of Fallout had the map coming from the Pip-Boy, so the change threw us off a little.  Luckily, I played with my friend, so we were able to find stuff quicker working as a team.

Mid-tier problems I found was that the game would freeze completely for a few seconds and then resume regularly.  It is most likely happening from trying to render in so many objects, so it’ll probably be patched quickly.  Certain freezes left my character getting injured more than needed.

The only glitch that my friend and I ran into that forced a restart happened to my friend and I merely watched.  What happened was that we explored into a new area and my friend was unable to load any textures except for trees. There just so happened to be two other players that started to attack us at the same time.  As we ran, I watched my friend phase through objects like a ghost.  I eventually got killed by a player and my friend tested the trees to see if they would protect him.  It turns out the trees were hollow for him and also protected him which was great.  However, we had a quest in a house that he was unable to get because he couldn’t walk up stairs.  He ended up going to the home screen on Xbox and manually killing the game and reloading it.  Within minutes he was back in and issue-free. I still can’t believe he got back in that quick.

Other than those little issues that will most likely be fixed by launch. We enjoyed it for what it was.  There was plenty of customization options with character and building.  The ability to find blueprints and mod weapons was a great thing to have people exploring more.  I know people liked Fallout for the single player experience, but having a friend in the game made quests a lot easier to complete and get rewards.  It was one of the first games in a while where I lost track of time.  Before I knew it, it was 11 PM and closing time.  Now I can’t wait for the final product to be released.

Video Game Releases: 10/23-10/29

The week is finally here that people have been waiting years for. Red Dead Redemption 2 releases on Friday! The Fallout 76 Beta also is available on 10/23 from 7-11 PM EST only, so check that out for insight on the next big release after Red Dead.

October 23rd

Cabela’s: The Hunt – Championship Edition (Switch)
Fallout 76 B.E.T.A. (XB1)
GWENT: The Witcher Card Game (PC)
Just Dance 2019 (PS3, PS4, Switch, XB360, XB1, Wii, WiiU)
Nickelodeon Kart Racers (PS4, Switch, XB1)
PAW Patrol: On a Roll! (Switch, XB1)
Thronebreaker: The Witcher Tales (PC)
Windjammers (Switch)

October 24th

Skyhill (PS4, XB1)
Stardew Valley (iOS)

October 25th

7 Billion Humans (Switch)
Aqua TV (Switch)
Black and White Bushido (Switch)
Car Quest (Switch)
Chicken Range (Switch)
Eternum Ex (Switch)
Friday the 13th: Killer Puzzle (Switch)
Pinstripe (Switch)
Puzzle Wall (Switch)
Storm In A Teacup (Switch)
Super Hyperactive Ninja (Switch)
Word Puzzles by POWGI (Switch)

October 26th

911 Operator (Switch)
Castlevania Requiem: Symphony of the Night & Rondo of Blood (PS4)
Halloween Pinball (Switch)
My Hero One’s Justice (PC, PS4, Switch, XB1)
Red Dead Redemption 2 (PS4, XB1)

October 29th

SkyScrappers (Switch)